/**
 * @author fenglei.you
 */
Me.Sprite=function(options){
	this.x=options.x;
	this.y=options.y;
	this.width=options.width;
	this.height=options.height;
	
	this.frameBuffer=null;
	this.currentFrame=0;
	
	this.interval=options.interval;
			
}
Me.Sprite.prototype.render=function(context){
	context.drawImage(this.frameBuffer,0,0);
}
Me.Sprite.prototype.changeFrame=function(){
}


